Doom 2 Codes
All of these codes work for
Doom and Most should work for Doom2
(if not all of them)
- IDDQD
- Puts you in the blissful "God" mode and
renders you invulnerable to enemy attacks. Turn it off by typing IDDQD
again.
IDCHOPPERS - Adds the chainsaw to your
arsenal
- IDMYPOS
- Gives you your position coordinates in
hexadecimal (for the hex enthusiast)
- IDBEHOLD
- Gives you options for turning on
invisibility ( I ) - Invulnerability ( V ) - the computer map ( A )
- Radiation suit ( R )
- or the light amp goggles ( L ) You
can also give yourself the Berserk Pack(s) with this code. Simply
follow the IDBEHOLD command with the letter in parentheses for the
desired powerup
- IDKFA
- Gives you all of the weapons in Doom
and also all of the keys. (Leave "K" out of the code to get all the
weapons, but none of the keys)
- IDCLEV
- Lets you warp to any level in Doom.
Type IDCLEV and then enter the number of the episode you want (1,2, or
3)followed by the number for the desired level. For example, typing
IDCLEV23 starts game play in the second episode, third level This works
the same in Doom2 but you just type in the level like IDCLEV03 would bring
you to level 3, etc...
- IDSPISPOPD
- Doom only - Use this code to turn on
the "No Clipping" mode, where you are able to walk through walls. Type
this a second time to disable it. In Doom2 use the IDCLIP
The following codes can be used at the
command line to personalize the game.
After typing Doom at the Dos prompt you can type
these command line options.
-SKILL - sets the skill level from 1
(I'm too young to die) to 5 (Nightmare)
-EPISODE - Lets you start playing in the
episode of your choosing (1,2 or 3)
-FAST - Makes the monsters attack as fast
as they do in
the Nightmare level of difficulty
-RESPAWN - Makes the monsters come back to
life after eight seconds
-NOMONSTERS - Starts Doom without any
monsters
_LOADGAME - Loads a saved game identified
by its slot number
-CONFIG - Lets you load a configuration
file other than DEFAULT.CFG,
which is included with Doom
-FILE - Adds the file of your choice to
the list of WAD files
that are normally loaded when you run
Doom. This parameter is used to override the graphics or maps residing in
the DOOM.WAD file
-WARP - Warps to episode x, level y
-RECORD - Records your current game and
saves it
_PLAYDEMO - Plays the demo you specify
These last three are in what is known as developer mode. I use it often to
get my screen shots
While in developer mode you will see some
flickering dots at the bottom of the screen. These dots tell you how many
frames per second (fps) the game is running at. One dot is 35fps, two is
25fps, three is 17fps, and four is 14fps
Any time you are playing Doom (or Doom2)
and the developer
mode is engaged, you can take a screen
shot of the ongoing action by pressing f1. Screen shots are saved in the
Doom directory as PCX files. Each screen shot you take is automatically
named DOOMxxx.PCX, where xxx will be an ascending number beginning with 000.
Screen shots can be displayed and manipulated with any paint program that
supports the PCX format such as the Paintbrush accessory of Microsoft
Windows.